'Schild en Vriend' is an old Flemish battlecry, used in the rebellion of the city of Brugge against the French, May 18, 1302. Legend tells that it was used to differentiate between the French-speaking (who could not pronounce 'schild') and Flemish-speaking citizens. Nowadays, historians tell us that it was probably 'Des Gilden Vriend'.
For a few tusks more
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[The natives] took us to the top of a hill, overlooking what seemed like yet another unremarkable specimen in the long string of valleys and depressions we had passed in those fever-ridden months. But this was all but an unremarkable valley. For in the distance, where a lone tooth-shaped monolith of stone marked the top of a small rise, a faint white shimmering proclaimed the end of our search. There, scattered for miles around the monolith, lay the bleached skeletons of untold numbers of elephants like so many cavernous cathedrals in the sun. After so long a journey, after so many deprivations, injuries and ilnesses, we had finally reached our goal: the legendary elephant graveyard, that elusive place where every elephant goes to die and rest its' weary bones... | |||
-- Extract from the diary of H.M. Killburne, explorer |
These pages will give more information on the game, including information on the figures used, the terrain played over, which rules we used and other such arcane matters. You can browse through them by using the "next" & "previous" links at the bottom of each page, or go directly to a subpage using these links:
Darkest Africa...
Note: Schild en Vriend has no political, environmental, racial or any other kind of hidden or open agenda behind this game. We do not intend to open up a discussion on any of these subjects, nor do we intend to express any opinion on them. Our only goal with this game is having a fun time playing with toy soldiers.
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