Miniature Wargaming Club Leuven
Schild & Vriend

'Schild en Vriend' is an old Flemish battlecry, used in the rebellion of the city of Brugge against the French, May 18, 1302. Legend tells that it was used to differentiate between the French-speaking (who could not pronounce 'schild') and Flemish-speaking citizens. Nowadays, historians tell us that it was probably 'Des Gilden Vriend'.

 

Grassus in Germany II
German Briefing

Sometimes, everybody seems to be against you. There you were, nicely minding your own business, when suddenly a bunch of Romans appears in your rear, and totally uninvited at that. Granted, "your own business" happened to involve besieging a Roman camp, and they are - as is perfectly understandable - a bit miffed about that, but still, it was them who started this whole business in the first place, going and invading your homelands. Bad form, that, and that's not even mentioning their appaling habit of showing up in the middle of a good barbecue.

Nothing to be done about it, you can handle this extra bunch of Romans as well as the next lot. Quickly, you send of a messenger to your cousin Cocacolic, somewhere in the woods nearby (apparently something to do with a cask of bad wine he drank) to tell him to get his behind out of the bushes and kindly come beat the stuffing out of some Romans. You also despatch all of your cavalry and some of your swifter warriors under your other cousin Pepsic to delay the oncoming Romans while you yourself attend to the business of digging the other Romans out of their wooden plaything they call a camp.

Forces available

Attacking force

UnitTypeQuantity
AlanicIrr Wb(S) CinC1
WarriorsIrr Wb(O)50
Spotty youthsIrr Ps(S)5

Delaying force

UnitTypeQuantity
PepsicIrr Cv(O) General1
Warriors on horsesIrr Cv(O)8
Young warriors on horsesIrr LH(O)4
Swift warriorsIrr Wb(F)6
Spotty youthsIrr Ps(S)10
Crafty old gitsIrr Ps(O)6

Cocalic' force

UnitTypeQuantity
CocacolicIrr Wb(S) General1
WarriorsIrr Wb(S)15

Deployment

Alanic deploys after the Romans in the camp deploy. He must deploy his troops east of the Roman camp, and at least 600p away from it.

Pepsic deploys after Alanic, anywhere on the line of the hills, at least 300 paces away from any edge.

Who knows when Cocacolic will show up, if at all, but you can decide where he will enter the board (on any edge on the western half of the board). You have to decide this before the game starts.

Victory objective

Capture the Roman camp.

Summary of DBM fortification rules

These are the most important rules regarding fortifications.

  • Moving through a gate or leaving a TF (defenders) has to be done in a 1 element wide column.

  • Attackers wishing to cross forticifications have to do combat, whether or not the fortifications are defended.

  • Elements defending fortifications are at a +2 in combat.

  • Elements defending fortifications do not align to attackers.

  • Attackers cannot overlap defenders of fortifications. Defenders can overlap attackers.

  • For practical movement purposes, fortification models are 'dead space'. Moving across them does not cost any movement.

 

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Schild en Vriend Miniature Wargaming Club Leuven